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Brutal doom v21 test version
Brutal doom v21 test version




brutal doom v21 test version

  • The tube capacity of the shotgun has been changed to 9 before a reload is needed.
  • Zombiemen now use pistols or rifles, and will drop them when they die.
  • Former humans will shout guttural threats such as "You! Die!" whenever they sense that the player is around.
  • When killing a monster in a state of near death the enemy will either drop a Health bonus or award the player with 5 health.
  • For example, when facing a Zombieman, the game will display "Pistol Zombie 50/50".Ī shotgunner dropping a health bonus upon death.
  • When facing a monster, destructible object or a tree for that matter, the object's name & current health will be displayed at the top of the player's screen.
  • 1.2 Previous and/or no longer applicable features.
  • It also makes the animations smoother and gives the player new abilities. One major change is the increased difficulty making enemy behavior much faster, unpredictable and dangerous (many attacks do double the normal damage to the player) and altering their attacks. While primarily a gore mod, it goes further and alters the game-play by changing many other aspects such as the sounds, graphics, and combat. It is compatible with the source ports ZDoom, GZDoom, Skulltag, and Zandronum. Perhaps the most obvious and eye-catching feature of Brutal Doom is the addition of features like additional blood (blood is splattered on walls and ceilings if enemies or the player are hit), the ability to blow off body parts with strong weapons like the shotgun and the addition of special illuminating effects on projectiles and pick ups.

    #BRUTAL DOOM V21 TEST VERSION MOD#

    Brutal Doom won the first ever Cacoward in 2011 for Best Gameplay Mod and a MOTY award for creativity by Mod DB in 2012.īrutal Doom received public recognition from John Romero himself during the IGN gameplay video made for the 20th anniversary of Doom, stating that if they had released Brutal Doom instead of Doom back in 1993, they "would've destroyed the game industry" and that "Brutal Doom is hilarious" (said at 1:08:48). It is compatible with Doom, The Ultimate Doom, Doom II: Hell on Earth, Final Doom, TNT: Evilution, Plutonia and other custom WADs. This file intact.Brutal Doom is a gameplay mod that was created in 2010 by Sergeant Mark IV. You may distribute this file in anyĮlectronic format (BBS, Diskette, CD, etc) as long as you include You MAY distribute this file, provided you include this textįile, with no modifications. Permissions have been obtained from originalĪuthors for any of their resources modified or included in this file. May Not Run With : Any port that does notĪuthors (MAY) use the contents of this file as a base for Rick ''Redneckerz/Red'' Commandeur (Uploader), Simon Howard (Fraggle) (for vsmooth.wad),

    brutal doom v21 test version brutal doom v21 test version

    (or load it with -deh on most sourceports)Īnd use the -file parameter to load vbrutal.wadĪdditional Credits to : Marcos Abenante (SGT_Mark_IV) (For Brutal Doom), On making it a bit closer to real Brutal Doom Weapon reskin than anything else, and BD-DEH focuses

    brutal doom v21 test version

    The major differences between VBrutal and Brutalĭoom DeHackEd are simply that VBrutal is more of a Other files by author : brutaldeh.zip (Brutal Doom DeHackEd)ĭescription : Weapons from Brutal Doom v21 with smooth animationsĪnd similar timing, this version has no reload.ġ00% compatible with Vanilla Doom and any Upload toĪdvanced engine needed : Vanilla-compatible Marcos Abenante (SGT_Mark_IV) (For Brutal Doom), Simon Howard (Fraggle) (for vsmooth.wad), Dennis ''Exl'' Meuwissen (for Whacked), Greg Lewis (for DeHackEd) Rick ''Redneckerz/Red'' Commandeur (Uploader), for hostingĭ off vsmooth.wad by Simon Howard (fraggle).Īrchive Maintainer : Remove mail address. NOTE: The major differences between VBrutal and Brutal Doom DeHackEd are simply that VBrutal is more of a weapon reskin than anything else, and BD-DEH focuses on making it a bit closer to real Brutal Doom (reloading, and other minor changes). NOT DEMO-COMPATIBLE!īased off vsmooth.wad by Simon Howard (fraggle). 100% compatible with Vanilla Doom and any sourceport that supports deh files. Weapons from Brutal Doom v21 with smooth animations and similar timing, this version has no reload. Uploaded with permission by Rick ''Red'' Commandeur.






    Brutal doom v21 test version